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The player or team that has the lowest score on a hole wins a "skin". Skins
can be played either as a set point value for each skin (no carry over), or played
using carry overs.
Carry overs will accumulate the points for each hole that was tied making the skin
pot worth more points until one player or team wins the skin pot. Once the
pot has been won, the points will reset to the original amount.
Carry over example
The skins game is setup for 1 point per skin with carry overs. All players
tie holes 1 - 3. On hole four, player A has the lowest score, he or she would
win the skins pot that is now worth 4 points.